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John Smith's Compass: SPINNING ARROW At the end of your turn, if a character of yours challenged this turn, banish this item. YOUR PATH At the end of your turn, if none of your characters challenged this turn, reveal the top card of your deck. If it's a character card with cost 3 or less or named Pocahontas, you may put it into your hand. Otherwise, put it on the bottom of your deck.This website uses trademarks and/or copyrights associated with Disney Lorcana TCG, used under Ravensburger's Community Code Policy (https://cdn.ravensburger.com/lorcana/community-code-en). We are expressly prohibited from charging you to use or access this content. This website is not published, endorsed, or specifically approved by Disney or Ravensburger. For more information about Disney Lorcana TCG, visit https://www.disneylorcana.com/en-US/.This website uses trademarks and/or copyrights associated with Disney Lorcana TCG, used under Ravensburger's Community Code Policy (https://cdn.ravensburger.com/lorcana/community-code-en). We are expressly prohibited from charging you to use or access this content. This website is not published, endorsed, or specifically approved by Disney or Ravensburger. For more information about Disney Lorcana TCG, visit https://www.disneylorcana.com/en-US/.This website uses trademarks and/or copyrights associated with Disney Lorcana TCG, used under Ravensburger's Community Code Policy (https://cdn.ravensburger.com/lorcana/community-code-en). We are expressly prohibited from charging you to use or access this content. This website is not published, endorsed, or specifically approved by Disney or Ravensburger. For more information about Disney Lorcana TCG, visit https://www.disneylorcana.com/en-US/.This website uses trademarks and/or copyrights associated with Disney Lorcana TCG, used under Ravensburger's Community Code Policy (https://cdn.ravensburger.com/lorcana/community-code-en). We are expressly prohibited from charging you to use or access this content. This website is not published, endorsed, or specifically approved by Disney or Ravensburger. For more information about Disney Lorcana TCG, visit https://www.disneylorcana.com/en-US/.
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John Smith's Compass from Disney Lorcana TCG

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John Smith's Compass

011-033 John Smith's Compass

Item
Item

Ink Color

amberAmber

Cost

3

Set

Winterspell

Rarity

Rare

Inkable

Yes

Illustrated by

Leonardo Giammichele

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Card Text

SPINNING ARROW At the end of your turn, if a character of yours challenged this turn, banish this item. YOUR PATH At the end of your turn, if none of your characters challenged this turn, reveal the top card of your deck. If it's a character card with cost 3 or less or named Pocahontas, you may put it into your hand. Otherwise, put it on the bottom of your deck.

Abilities

static-triggered: At the end of your turn, if a character of yours challenged this turn, banish this item.

static-triggered: At the end of your turn, if none of your characters challenged this turn, reveal the top card of your deck. If it's a character card with cost 3 or less or named Pocahontas, you may put it into your hand. Otherwise, put it on the bottom of your deck.

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About John Smith's Compass

John Smith's Compass is a 3 cost Amber Item card from Winterspell. This inkable item can enhance your board state.

How to Use John Smith's Compass

This card is inkable, making it versatile - you can play it for its effect or add it to your inkwell for resource generation. Items provide ongoing value throughout the game and can be crucial for long-term strategy. Use this card strategically within your deck to complement your overall game plan and create powerful synergies with other cards.

Set Information

John Smith's Compass is part of the Winterspell expansion set for Disney Lorcana TCG. This Rare card is numbered 011-033 in the set. As a higher rarity card, it often features powerful effects that can define deck strategies.

Deck Building with John Smith's Compass

When building a deck around John Smith's Compass, consider pairing it with other amber cards to maintain color consistency. Look for synergies with cards that support item characteristics. The 3 cost means you should plan your early game strategy accordingly, positioning it in the mid-game where it can swing momentum. Consider the overall curve of your deck to ensure you can consistently play your cards on schedule.

Decks Using John Smith's Compass

Discover competitive and casual deck lists featuring John Smith's Compass. See how other players are using this card and get inspiration for your own deck builds.

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